Clemson team stats
2013 season totals across 13 games, beside what opponents did.
General
| Clemson | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 6:29:34 | 29:58 | 7:02:48 | 32:31 |
| Offensive plays | 1,037 | 79.8 | 921 | 70.8 |
| Total yards | 6,600 | 507.7 | 4,637 | 356.7 |
| Penalties–yards | 73–650 | — | 85–684 | — |
| First downs | 327 | 25.2 | 234 | 18.0 |
| Third down | 88–19744.7% | — | 65–21130.8% | — |
| Fourth down | 15–2657.7% | — | 14–2360.9% | — |
Passing
| Clemson | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 341–49369.2% | — | 202–37853.4% | — |
| Passing yards | 4,330 | 333.1 | 2,613 | 201.0 |
| Yards per attempt | 8.8 | — | 6.9 | — |
| Passing TDs | 39 | — | 14 | — |
| Interceptions thrown | 18 | — | 12 | — |
Rushing
| Clemson | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 544 | 41.8 | 543 | 41.8 |
| Rushing yards | 2,270 | 174.6 | 2,024 | 155.7 |
| Yards per carry | 4.2 | — | 3.7 | — |
| Rushing TDs | 26 | — | 22 | — |
Turnovers
| Clemson | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 24 | 1.8 | 30 | 2.3 |
| Fumbles lost | 12 | — | 12 | — |
| Interceptions thrown | 18 | — | 12 | — |
Defense and takeaways
| Clemson | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Interceptions | 12 | — | 18 | — |
| Interception yards | 264 | — | 69 | — |
| Interception TDs | 2 | — | 0 | — |
| Fumbles recovered | 12 | — | 12 | — |
Returns
| Clemson | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Kick returns | 29 | — | 48 | — |
| Kick return yards | 545 | — | 933 | — |
| Yards per kick return | 18.8 | — | 19.4 | — |
| Kick return TDs | 0 | — | 0 | — |
| Punt returns | 27 | — | 16 | — |
| Punt return yards | 252 | — | 87 | — |
| Yards per punt return | 9.3 | — | 5.4 | — |
| Punt return TDs | 0 | — | 0 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.