Clemson team stats
2020 season totals across 12 games, beside what opponents did.
General
| Clemson | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 6:04:45 | 30:24 | 5:48:24 | 29:02 |
| Offensive plays | 900 | 75.0 | 780 | 65.0 |
| Total yards | 6,030 | 502.5 | 3,938 | 328.2 |
| Penalties–yards | 64–568 | — | 75–623 | — |
| First downs | 295 | 24.6 | 192 | 16.0 |
| Third down | 83–17946.4% | — | 54–17431.0% | — |
| Fourth down | 10–1566.7% | — | 7–1936.8% | — |
Passing
| Clemson | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 326–49066.5% | — | 190–34355.4% | — |
| Passing yards | 4,182 | 348.5 | 2,570 | 214.2 |
| Yards per attempt | 8.5 | — | 7.5 | — |
| Passing TDs | 31 | — | 17 | — |
| Interceptions thrown | 14 | — | 6 | — |
Rushing
| Clemson | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 410 | 34.2 | 437 | 36.4 |
| Rushing yards | 1,848 | 154.0 | 1,368 | 114.0 |
| Yards per carry | 4.5 | — | 3.1 | — |
| Rushing TDs | 33 | — | 9 | — |
Turnovers
| Clemson | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 15 | 1.3 | 23 | 1.9 |
| Fumbles lost | 9 | — | 9 | — |
| Interceptions thrown | 14 | — | 6 | — |
Defense and takeaways
| Clemson | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Sacks | 46.0 | — | 21.0 | — |
| Tackles for loss | 109.0 | — | 64.0 | — |
| Interceptions | 6 | — | 14 | — |
| Interception yards | 121 | — | 105 | — |
| Interception TDs | 0 | — | 1 | — |
| Fumbles recovered | 9 | — | 9 | — |
Returns
| Clemson | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Kick returns | 19 | — | 12 | — |
| Kick return yards | 434 | — | 269 | — |
| Yards per kick return | 22.8 | — | 22.4 | — |
| Kick return TDs | 0 | — | 0 | — |
| Punt returns | 13 | — | 17 | — |
| Punt return yards | 123 | — | 144 | — |
| Yards per punt return | 9.5 | — | 8.5 | — |
| Punt return TDs | 0 | — | 0 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.