Duke team stats
2022 season totals across 13 games, beside what opponents did.
General
| Duke | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 7:10:13 | 33:06 | 5:48:41 | 26:49 |
| Offensive plays | 883 | 67.9 | 891 | 68.5 |
| Total yards | 5,404 | 415.7 | 4,925 | 378.8 |
| Penalties–yards | 67–652 | — | 65–653 | — |
| First downs | 282 | 21.7 | 269 | 20.7 |
| Third down | 72–17142.1% | — | 77–17943.0% | — |
| Fourth down | 14–2458.3% | — | 11–2642.3% | — |
Passing
| Duke | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 255–39963.9% | — | 283–46560.9% | — |
| Passing yards | 3,010 | 231.5 | 3,345 | 257.3 |
| Yards per attempt | 7.5 | — | 7.2 | — |
| Passing TDs | 20 | — | 25 | — |
| Interceptions thrown | 10 | — | 6 | — |
Rushing
| Duke | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 484 | 37.2 | 426 | 32.8 |
| Rushing yards | 2,394 | 184.2 | 1,580 | 121.5 |
| Yards per carry | 4.9 | — | 3.7 | — |
| Rushing TDs | 31 | — | 10 | — |
Turnovers
| Duke | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 10 | 0.8 | 24 | 1.8 |
| Fumbles lost | 4 | — | 14 | — |
| Interceptions thrown | 10 | — | 6 | — |
Defense and takeaways
| Duke | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Sacks | 36.0 | — | 16.0 | — |
| Tackles for loss | 67.0 | — | 48.0 | — |
| Interceptions | 6 | — | 10 | — |
| Interception yards | 93 | — | 23 | — |
| Interception TDs | 1 | — | 0 | — |
| Fumbles recovered | 19 | — | 6 | — |
Returns
| Duke | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Kick returns | 32 | — | 32 | — |
| Kick return yards | 645 | — | 533 | — |
| Yards per kick return | 20.2 | — | 16.7 | — |
| Kick return TDs | 0 | — | 0 | — |
| Punt returns | 13 | — | 13 | — |
| Punt return yards | 259 | — | 74 | — |
| Yards per punt return | 19.9 | — | 5.7 | — |
| Punt return TDs | 1 | — | 0 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.