Duke team stats
2023 season totals across 13 games, beside what opponents did.
General
| Duke | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 6:16:55 | 29:00 | 6:43:05 | 31:00 |
| Offensive plays | 805 | 61.9 | 889 | 68.4 |
| Total yards | 4,519 | 347.6 | 4,585 | 352.7 |
| Penalties–yards | 73–598 | — | 81–730 | — |
| First downs | 243 | 18.7 | 263 | 20.2 |
| Third down | 60–16636.1% | — | 69–18237.9% | — |
| Fourth down | 12–2060.0% | — | 11–2839.3% | — |
Passing
| Duke | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 200–35756.0% | — | 260–41762.4% | — |
| Passing yards | 2,351 | 180.8 | 2,740 | 210.8 |
| Yards per attempt | 6.6 | — | 6.6 | — |
| Passing TDs | 14 | — | 11 | — |
| Interceptions thrown | 10 | — | 8 | — |
Rushing
| Duke | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 448 | 34.5 | 472 | 36.3 |
| Rushing yards | 2,168 | 166.8 | 1,845 | 141.9 |
| Yards per carry | 4.8 | — | 3.9 | — |
| Rushing TDs | 26 | — | 15 | — |
Turnovers
| Duke | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 15 | 1.2 | 15 | 1.2 |
| Fumbles lost | 7 | — | 5 | — |
| Interceptions thrown | 10 | — | 8 | — |
Defense and takeaways
| Duke | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Sacks | 29.0 | — | 17.0 | — |
| Tackles for loss | 77.0 | — | 57.0 | — |
| Interceptions | 8 | — | 10 | — |
| Interception yards | 53 | — | 71 | — |
| Interception TDs | 1 | — | 0 | — |
| Fumbles recovered | 5 | — | 7 | — |
Returns
| Duke | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Kick returns | 16 | — | 30 | — |
| Kick return yards | 338 | — | 563 | — |
| Yards per kick return | 21.1 | — | 18.8 | — |
| Kick return TDs | 0 | — | 1 | — |
| Punt returns | 17 | — | 18 | — |
| Punt return yards | 149 | — | 61 | — |
| Yards per punt return | 8.8 | — | 3.4 | — |
| Punt return TDs | 0 | — | 0 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.