Duke team stats
2025 season totals across 14 games, beside what opponents did.
General
| Duke | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 6:56:09 | 29:44 | 7:03:51 | 30:17 |
| Offensive plays | 960 | 68.6 | 944 | 67.4 |
| Total yards | 5,930 | 423.6 | 5,932 | 423.7 |
| Penalties–yards | 90–878 | — | 90–842 | — |
| First downs | 315 | 22.5 | 314 | 22.4 |
| Third down | 71–18239.0% | — | 83–18345.4% | — |
| Fourth down | 32–4374.4% | — | 15–2951.7% | — |
Passing
| Duke | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 336–50666.4% | — | 310–46267.1% | — |
| Passing yards | 3,995 | 285.4 | 3,870 | 276.4 |
| Yards per attempt | 7.9 | — | 8.4 | — |
| Passing TDs | 34 | — | 21 | — |
| Interceptions thrown | 14 | — | 6 | — |
Rushing
| Duke | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 454 | 32.4 | 482 | 34.4 |
| Rushing yards | 1,935 | 138.2 | 2,062 | 147.3 |
| Yards per carry | 4.3 | — | 4.3 | — |
| Rushing TDs | 26 | — | 29 | — |
Turnovers
| Duke | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 14 | 1.0 | 24 | 1.7 |
| Fumbles lost | 8 | — | 10 | — |
| Interceptions thrown | 14 | — | 6 | — |
Defense and takeaways
| Duke | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Sacks | 26.0 | — | 27.0 | — |
| Tackles for loss | 94.0 | — | 75.0 | — |
| Interceptions | 6 | — | 14 | — |
| Interception yards | 167 | — | 16 | — |
| Interception TDs | 1 | — | 0 | — |
| Fumbles recovered | 10 | — | 8 | — |
Returns
| Duke | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Kick returns | 22 | — | 20 | — |
| Kick return yards | 652 | — | 373 | — |
| Yards per kick return | 29.6 | — | 18.6 | — |
| Kick return TDs | 1 | — | 0 | — |
| Punt returns | 10 | — | 12 | — |
| Punt return yards | 116 | — | 45 | — |
| Yards per punt return | 11.6 | — | 3.8 | — |
| Punt return TDs | 1 | — | 0 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.