Georgia Tech team stats
2013 season totals across 13 games, beside what opponents did.
General
| Georgia Tech | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 7:10:54 | 33:09 | 5:44:22 | 26:29 |
| Offensive plays | 916 | 70.5 | 849 | 65.3 |
| Total yards | 5,586 | 429.7 | 4,683 | 360.2 |
| Penalties–yards | 63–529 | — | 76–623 | — |
| First downs | 283 | 21.8 | 256 | 19.7 |
| Third down | 90–17551.4% | — | 61–16836.3% | — |
| Fourth down | 8–1844.4% | — | 8–1361.5% | — |
Passing
| Georgia Tech | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 92–20345.3% | — | 267–42762.5% | — |
| Passing yards | 1,695 | 130.4 | 3,178 | 244.5 |
| Yards per attempt | 8.3 | — | 7.4 | — |
| Passing TDs | 12 | — | 18 | — |
| Interceptions thrown | 14 | — | 13 | — |
Rushing
| Georgia Tech | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 713 | 54.8 | 422 | 32.5 |
| Rushing yards | 3,891 | 299.3 | 1,505 | 115.8 |
| Yards per carry | 5.5 | — | 3.6 | — |
| Rushing TDs | 46 | — | 18 | — |
Turnovers
| Georgia Tech | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 24 | 1.8 | 20 | 1.5 |
| Fumbles lost | 11 | — | 6 | — |
| Interceptions thrown | 14 | — | 13 | — |
Defense and takeaways
| Georgia Tech | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Interceptions | 13 | — | 14 | — |
| Interception yards | 255 | — | 126 | — |
| Interception TDs | 2 | — | 2 | — |
| Fumbles recovered | 6 | — | 11 | — |
Returns
| Georgia Tech | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Kick returns | 40 | — | 46 | — |
| Kick return yards | 881 | — | 968 | — |
| Yards per kick return | 22.0 | — | 21.0 | — |
| Kick return TDs | 0 | — | 0 | — |
| Punt returns | 19 | — | 17 | — |
| Punt return yards | 160 | — | 152 | — |
| Yards per punt return | 8.4 | — | 8.9 | — |
| Punt return TDs | 0 | — | 0 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.