Iowa team stats
2011 season totals across 13 games, beside what opponents did.
General
| Iowa | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 3:47:19 | 17:29 | 4:07:42 | 19:03 |
| Offensive plays | 866 | 66.6 | 962 | 74.0 |
| Total yards | 4,842 | 372.5 | 4,926 | 378.9 |
| Penalties–yards | 62–463 | — | 83–701 | — |
| First downs | 265 | 20.4 | 277 | 21.3 |
| Third down | 66–16639.8% | — | 95–20745.9% | — |
| Fourth down | 11–2152.4% | — | 14–1973.7% | — |
Passing
| Iowa | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 240–41258.3% | — | 256–41362.0% | — |
| Passing yards | 3,260 | 250.8 | 3,043 | 234.1 |
| Yards per attempt | 7.9 | — | 7.4 | — |
| Passing TDs | 25 | — | 21 | — |
| Interceptions thrown | 10 | — | 8 | — |
Rushing
| Iowa | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 454 | 34.9 | 549 | 42.2 |
| Rushing yards | 1,790 | 137.7 | 2,028 | 156.0 |
| Yards per carry | 3.9 | — | 3.7 | — |
| Rushing TDs | 18 | — | 16 | — |
Turnovers
| Iowa | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 18 | 1.4 | 19 | 1.5 |
| Fumbles lost | 10 | — | 9 | — |
| Interceptions thrown | 10 | — | 8 | — |
Defense and takeaways
| Iowa | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Interceptions | 8 | — | 10 | — |
| Interception yards | 260 | — | 86 | — |
| Interception TDs | 2 | — | 0 | — |
| Fumbles recovered | 9 | — | 10 | — |
Returns
| Iowa | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Kick returns | 46 | — | 61 | — |
| Kick return yards | 1,008 | — | 1,320 | — |
| Yards per kick return | 21.9 | — | 21.6 | — |
| Kick return TDs | 0 | — | 0 | — |
| Punt returns | 31 | — | 33 | — |
| Punt return yards | 111 | — | 64 | — |
| Yards per punt return | 3.6 | — | 1.9 | — |
| Punt return TDs | 0 | — | 0 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.