Iowa team stats
2012 season totals across 12 games, beside what opponents did.
General
| Iowa | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 5:55:15 | 29:36 | 6:07:28 | 30:37 |
| Offensive plays | 793 | 66.1 | 826 | 68.8 |
| Total yards | 3,725 | 310.4 | 4,579 | 381.6 |
| Penalties–yards | 55–491 | — | 64–585 | — |
| First downs | 209 | 17.4 | 237 | 19.8 |
| Third down | 64–17636.4% | — | 76–17543.4% | — |
| Fourth down | 7–2035.0% | — | 7–1450.0% | — |
Passing
| Iowa | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 223–38957.3% | — | 224–35363.5% | — |
| Passing yards | 2,249 | 187.4 | 2,634 | 219.5 |
| Yards per attempt | 5.8 | — | 7.5 | — |
| Passing TDs | 7 | — | 16 | — |
| Interceptions thrown | 10 | — | 8 | — |
Rushing
| Iowa | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 404 | 33.7 | 473 | 39.4 |
| Rushing yards | 1,476 | 123.0 | 1,945 | 162.1 |
| Yards per carry | 3.7 | — | 4.1 | — |
| Rushing TDs | 15 | — | 16 | — |
Turnovers
| Iowa | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 11 | 0.9 | 23 | 1.9 |
| Fumbles lost | 3 | — | 13 | — |
| Interceptions thrown | 10 | — | 8 | — |
Defense and takeaways
| Iowa | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Interceptions | 8 | — | 10 | — |
| Interception yards | 147 | — | 57 | — |
| Interception TDs | 2 | — | 0 | — |
| Fumbles recovered | 13 | — | 3 | — |
Returns
| Iowa | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Kick returns | 33 | — | 30 | — |
| Kick return yards | 783 | — | 583 | — |
| Yards per kick return | 23.7 | — | 19.4 | — |
| Kick return TDs | 1 | — | 0 | — |
| Punt returns | 17 | — | 22 | — |
| Punt return yards | 119 | — | 97 | — |
| Yards per punt return | 7.0 | — | 4.4 | — |
| Punt return TDs | 0 | — | 0 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.