Iowa team stats
2025 season totals across 13 games, beside what opponents did.
General
| Iowa | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 6:49:00 | 31:28 | 6:11:00 | 28:32 |
| Offensive plays | 790 | 60.8 | 774 | 59.5 |
| Total yards | 4,161 | 320.1 | 3,694 | 284.2 |
| Penalties–yards | 39–392 | — | 50–410 | — |
| First downs | 227 | 17.5 | 204 | 15.7 |
| Third down | 70–16143.5% | — | 56–16533.9% | — |
| Fourth down | 12–1866.7% | — | 5–2025.0% | — |
Passing
| Iowa | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 180–28662.9% | — | 215–37257.8% | — |
| Passing yards | 1,861 | 143.2 | 2,245 | 172.7 |
| Yards per attempt | 6.5 | — | 6.0 | — |
| Passing TDs | 12 | — | 9 | — |
| Interceptions thrown | 11 | — | 8 | — |
Rushing
| Iowa | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 504 | 38.8 | 402 | 30.9 |
| Rushing yards | 2,300 | 176.9 | 1,449 | 111.5 |
| Yards per carry | 4.6 | — | 3.6 | — |
| Rushing TDs | 28 | — | 12 | — |
Turnovers
| Iowa | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 13 | 1.0 | 14 | 1.1 |
| Fumbles lost | 5 | — | 3 | — |
| Interceptions thrown | 11 | — | 8 | — |
Defense and takeaways
| Iowa | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Sacks | 25.0 | — | 18.0 | — |
| Tackles for loss | 62.0 | — | 55.0 | — |
| Interceptions | 8 | — | 11 | — |
| Interception yards | 161 | — | 31 | — |
| Interception TDs | 1 | — | 0 | — |
| Fumbles recovered | 3 | — | 5 | — |
Returns
| Iowa | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Kick returns | 22 | — | 27 | — |
| Kick return yards | 560 | — | 392 | — |
| Yards per kick return | 25.5 | — | 14.5 | — |
| Kick return TDs | 1 | — | 0 | — |
| Punt returns | 22 | — | 8 | — |
| Punt return yards | 609 | — | 80 | — |
| Yards per punt return | 27.7 | — | 10.0 | — |
| Punt return TDs | 3 | — | 0 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.