Iowa team stats
2024 season totals across 13 games, beside what opponents did.
General
| Iowa | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 6:20:25 | 29:16 | 6:39:35 | 30:44 |
| Offensive plays | 759 | 58.4 | 825 | 63.5 |
| Total yards | 4,281 | 329.3 | 4,140 | 318.5 |
| Penalties–yards | 41–388 | — | 74–581 | — |
| First downs | 217 | 16.7 | 230 | 17.7 |
| Third down | 69–16841.1% | — | 63–17436.2% | — |
| Fourth down | 3–742.9% | — | 7–1353.8% | — |
Passing
| Iowa | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 163–26062.7% | — | 260–41962.1% | — |
| Passing yards | 1,710 | 131.5 | 2,640 | 203.1 |
| Yards per attempt | 6.6 | — | 6.3 | — |
| Passing TDs | 10 | — | 20 | — |
| Interceptions thrown | 16 | — | 8 | — |
Rushing
| Iowa | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 499 | 38.4 | 406 | 31.2 |
| Rushing yards | 2,571 | 197.8 | 1,499 | 115.3 |
| Yards per carry | 5.2 | — | 3.7 | — |
| Rushing TDs | 30 | — | 4 | — |
Turnovers
| Iowa | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 12 | 0.9 | 24 | 1.8 |
| Fumbles lost | 4 | — | 8 | — |
| Interceptions thrown | 16 | — | 8 | — |
Defense and takeaways
| Iowa | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Sacks | 29.0 | — | 17.0 | — |
| Tackles for loss | 64.0 | — | 66.0 | — |
| Interceptions | 8 | — | 16 | — |
| Interception yards | 140 | — | 169 | — |
| Interception TDs | 1 | — | 1 | — |
| Fumbles recovered | 8 | — | 4 | — |
Returns
| Iowa | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Kick returns | 29 | — | 23 | — |
| Kick return yards | 791 | — | 419 | — |
| Yards per kick return | 27.3 | — | 18.2 | — |
| Kick return TDs | 1 | — | 0 | — |
| Punt returns | 27 | — | 10 | — |
| Punt return yards | 327 | — | 152 | — |
| Yards per punt return | 12.1 | — | 15.2 | — |
| Punt return TDs | 1 | — | 2 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.