Kent State team stats
2011 season totals across 12 games, beside what opponents did.
General
| Kent State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 3:23:09 | 16:56 | 3:36:05 | 18:00 |
| Offensive plays | 712 | 59.3 | 746 | 62.2 |
| Total yards | 2,679 | 223.3 | 3,580 | 298.3 |
| Penalties–yards | 70–713 | — | 54–490 | — |
| First downs | 143 | 11.9 | 195 | 16.3 |
| Third down | 50–17728.2% | — | 55–16134.2% | — |
| Fourth down | 3–1717.6% | — | 3–1030.0% | — |
Passing
| Kent State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 148–30848.1% | — | 193–34855.5% | — |
| Passing yards | 1,697 | 141.4 | 2,387 | 198.9 |
| Yards per attempt | 5.5 | — | 6.9 | — |
| Passing TDs | 10 | — | 11 | — |
| Interceptions thrown | 14 | — | 9 | — |
Rushing
| Kent State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 404 | 33.7 | 398 | 33.2 |
| Rushing yards | 1,194 | 99.5 | 1,337 | 111.4 |
| Yards per carry | 3.0 | — | 3.4 | — |
| Rushing TDs | 10 | — | 13 | — |
Turnovers
| Kent State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 19 | 1.6 | 28 | 2.3 |
| Fumbles lost | 10 | — | 14 | — |
| Interceptions thrown | 14 | — | 9 | — |
Defense and takeaways
| Kent State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Interceptions | 9 | — | 14 | — |
| Interception yards | 103 | — | 166 | — |
| Interception TDs | 0 | — | 3 | — |
| Fumbles recovered | 14 | — | 10 | — |
Returns
| Kent State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Kick returns | 48 | — | 28 | — |
| Kick return yards | 944 | — | 587 | — |
| Yards per kick return | 19.7 | — | 21.0 | — |
| Kick return TDs | 0 | — | 0 | — |
| Punt returns | 35 | — | 55 | — |
| Punt return yards | 134 | — | 529 | — |
| Yards per punt return | 3.8 | — | 9.6 | — |
| Punt return TDs | 0 | — | 1 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.