Kent State team stats
2013 season totals across 12 games, beside what opponents did.
General
| Kent State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 6:06:03 | 30:30 | 5:52:02 | 29:20 |
| Offensive plays | 796 | 66.3 | 813 | 67.8 |
| Total yards | 4,427 | 368.9 | 4,919 | 409.9 |
| Penalties–yards | 74–641 | — | 73–642 | — |
| First downs | 227 | 18.9 | 258 | 21.5 |
| Third down | 68–17239.5% | — | 64–15142.4% | — |
| Fourth down | 9–1947.4% | — | 4–1330.8% | — |
Passing
| Kent State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 209–36257.7% | — | 176–32454.3% | — |
| Passing yards | 2,238 | 186.5 | 2,533 | 211.1 |
| Yards per attempt | 6.2 | — | 7.8 | — |
| Passing TDs | 14 | — | 19 | — |
| Interceptions thrown | 9 | — | 9 | — |
Rushing
| Kent State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 434 | 36.2 | 489 | 40.8 |
| Rushing yards | 2,189 | 182.4 | 2,386 | 198.8 |
| Yards per carry | 5.0 | — | 4.9 | — |
| Rushing TDs | 16 | — | 21 | — |
Turnovers
| Kent State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 17 | 1.4 | 13 | 1.1 |
| Fumbles lost | 8 | — | 4 | — |
| Interceptions thrown | 9 | — | 9 | — |
Defense and takeaways
| Kent State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Interceptions | 9 | — | 9 | — |
| Interception yards | 84 | — | 103 | — |
| Interception TDs | 0 | — | 0 | — |
| Fumbles recovered | 4 | — | 8 | — |
Returns
| Kent State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Kick returns | 53 | — | 39 | — |
| Kick return yards | 923 | — | 856 | — |
| Yards per kick return | 17.4 | — | 21.9 | — |
| Kick return TDs | 1 | — | 0 | — |
| Punt returns | 17 | — | 12 | — |
| Punt return yards | 66 | — | 24 | — |
| Yards per punt return | 3.9 | — | 2.0 | — |
| Punt return TDs | 0 | — | 0 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.