Louisville team stats
2012 season totals across 13 games, beside what opponents did.
General
| Louisville | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 7:08:03 | 32:56 | 5:59:26 | 27:39 |
| Offensive plays | 918 | 70.6 | 830 | 63.8 |
| Total yards | 5,438 | 418.3 | 4,427 | 340.5 |
| Penalties–yards | 81–693 | — | 73–604 | — |
| First downs | 299 | 23.0 | 237 | 18.2 |
| Third down | 92–18549.7% | — | 70–16841.7% | — |
| Fourth down | 9–1369.2% | — | 6–2128.6% | — |
Passing
| Louisville | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 307–45667.3% | — | 218–38157.2% | — |
| Passing yards | 3,849 | 296.1 | 2,503 | 192.5 |
| Yards per attempt | 8.4 | — | 6.6 | — |
| Passing TDs | 27 | — | 22 | — |
| Interceptions thrown | 11 | — | 8 | — |
Rushing
| Louisville | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 462 | 35.5 | 449 | 34.5 |
| Rushing yards | 1,589 | 122.2 | 1,924 | 148.0 |
| Yards per carry | 3.4 | — | 4.3 | — |
| Rushing TDs | 23 | — | 14 | — |
Turnovers
| Louisville | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 13 | 1.0 | 24 | 1.8 |
| Fumbles lost | 5 | — | 13 | — |
| Interceptions thrown | 11 | — | 8 | — |
Defense and takeaways
| Louisville | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Interceptions | 8 | — | 11 | — |
| Interception yards | 89 | — | 87 | — |
| Interception TDs | 1 | — | 1 | — |
| Fumbles recovered | 13 | — | 5 | — |
Returns
| Louisville | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Kick returns | 35 | — | 72 | — |
| Kick return yards | 606 | — | 1,775 | — |
| Yards per kick return | 17.3 | — | 24.7 | — |
| Kick return TDs | 0 | — | 2 | — |
| Punt returns | 24 | — | 22 | — |
| Punt return yards | 102 | — | 171 | — |
| Yards per punt return | 4.3 | — | 7.8 | — |
| Punt return TDs | 0 | — | 1 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.