Nevada team stats
2010 season totals across 14 games, beside what opponents did.
General
| Nevada | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 4:43:48 | 20:16 | 3:50:33 | 16:28 |
| Offensive plays | 1,044 | 74.6 | 916 | 65.4 |
| Total yards | 7,268 | 519.1 | 5,090 | 363.6 |
| Penalties–yards | 72–681 | — | 72–614 | — |
| First downs | 369 | 26.4 | 268 | 19.1 |
| Third down | 101–18754.0% | — | 70–18837.2% | — |
| Fourth down | 18–2475.0% | — | 7–2231.8% | — |
Passing
| Nevada | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 241–37564.3% | — | 273–48855.9% | — |
| Passing yards | 3,244 | 231.7 | 3,632 | 259.4 |
| Yards per attempt | 8.7 | — | 7.4 | — |
| Passing TDs | 22 | — | 15 | — |
| Interceptions thrown | 12 | — | 9 | — |
Rushing
| Nevada | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 669 | 47.8 | 428 | 30.6 |
| Rushing yards | 4,091 | 292.2 | 1,684 | 120.3 |
| Yards per carry | 6.1 | — | 3.9 | — |
| Rushing TDs | 52 | — | 18 | — |
Turnovers
| Nevada | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 19 | 1.4 | 24 | 1.7 |
| Fumbles lost | 10 | — | 12 | — |
| Interceptions thrown | 12 | — | 9 | — |
Defense and takeaways
| Nevada | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Interceptions | 9 | — | 12 | — |
| Interception yards | 210 | — | 74 | — |
| Interception TDs | 2 | — | 0 | — |
| Fumbles recovered | 12 | — | 10 | — |
Returns
| Nevada | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Kick returns | 48 | — | 82 | — |
| Kick return yards | 1,076 | — | 2,050 | — |
| Yards per kick return | 22.4 | — | 25.0 | — |
| Kick return TDs | 0 | — | 1 | — |
| Punt returns | 37 | — | 28 | — |
| Punt return yards | 244 | — | 114 | — |
| Yards per punt return | 6.6 | — | 4.1 | — |
| Punt return TDs | 1 | — | 0 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.