Nevada team stats
2011 season totals across 13 games, beside what opponents did.
General
| Nevada | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 4:48:40 | 22:12 | 3:37:21 | 16:43 |
| Offensive plays | 1,037 | 79.8 | 866 | 66.6 |
| Total yards | 6,587 | 506.7 | 4,800 | 369.2 |
| Penalties–yards | 89–730 | — | 85–687 | — |
| First downs | 345 | 26.5 | 242 | 18.6 |
| Third down | 88–19245.8% | — | 68–18836.2% | — |
| Fourth down | 11–2250.0% | — | 11–2250.0% | — |
Passing
| Nevada | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 270–40966.0% | — | 213–44148.3% | — |
| Passing yards | 3,485 | 268.1 | 3,003 | 231.0 |
| Yards per attempt | 8.5 | — | 6.8 | — |
| Passing TDs | 20 | — | 25 | — |
| Interceptions thrown | 15 | — | 12 | — |
Rushing
| Nevada | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 628 | 48.3 | 425 | 32.7 |
| Rushing yards | 3,218 | 247.5 | 1,916 | 147.4 |
| Yards per carry | 5.1 | — | 4.5 | — |
| Rushing TDs | 29 | — | 15 | — |
Turnovers
| Nevada | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 26 | 2.0 | 25 | 1.9 |
| Fumbles lost | 14 | — | 10 | — |
| Interceptions thrown | 15 | — | 12 | — |
Defense and takeaways
| Nevada | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Interceptions | 12 | — | 15 | — |
| Interception yards | 163 | — | 238 | — |
| Interception TDs | 1 | — | 1 | — |
| Fumbles recovered | 10 | — | 14 | — |
Returns
| Nevada | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Kick returns | 56 | — | 77 | — |
| Kick return yards | 1,170 | — | 1,804 | — |
| Yards per kick return | 20.9 | — | 23.4 | — |
| Kick return TDs | 0 | — | 0 | — |
| Punt returns | 42 | — | 31 | — |
| Punt return yards | 307 | — | 229 | — |
| Yards per punt return | 7.3 | — | 7.4 | — |
| Punt return TDs | 1 | — | 3 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.