Nevada team stats
2015 season totals across 13 games, beside what opponents did.
General
| Nevada | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 6:30:07 | 30:01 | 6:29:53 | 29:59 |
| Offensive plays | 887 | 68.2 | 920 | 70.8 |
| Total yards | 4,877 | 375.2 | 5,270 | 405.4 |
| Penalties–yards | 68–608 | — | 81–720 | — |
| First downs | 256 | 19.7 | 281 | 21.6 |
| Third down | 69–17739.0% | — | 77–18541.6% | — |
| Fourth down | 9–2045.0% | — | 10–1662.5% | — |
Passing
| Nevada | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 186–33156.2% | — | 259–40863.5% | — |
| Passing yards | 2,139 | 164.5 | 2,782 | 214.0 |
| Yards per attempt | 6.5 | — | 6.8 | — |
| Passing TDs | 15 | — | 18 | — |
| Interceptions thrown | 13 | — | 7 | — |
Rushing
| Nevada | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 556 | 42.8 | 512 | 39.4 |
| Rushing yards | 2,738 | 210.6 | 2,488 | 191.4 |
| Yards per carry | 4.9 | — | 4.9 | — |
| Rushing TDs | 24 | — | 20 | — |
Turnovers
| Nevada | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 12 | 0.9 | 21 | 1.6 |
| Fumbles lost | 5 | — | 8 | — |
| Interceptions thrown | 13 | — | 7 | — |
Defense and takeaways
| Nevada | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Interceptions | 7 | — | 13 | — |
| Interception yards | 104 | — | 110 | — |
| Interception TDs | 1 | — | 1 | — |
| Fumbles recovered | 8 | — | 5 | — |
Returns
| Nevada | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Kick returns | 31 | — | 36 | — |
| Kick return yards | 752 | — | 903 | — |
| Yards per kick return | 24.3 | — | 25.1 | — |
| Kick return TDs | 1 | — | 1 | — |
| Punt returns | 12 | — | 16 | — |
| Punt return yards | 152 | — | 199 | — |
| Yards per punt return | 12.7 | — | 12.4 | — |
| Punt return TDs | 0 | — | 0 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.