Nevada team stats
2021 season totals across 13 games, beside what opponents did.
General
| Nevada | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 6:15:24 | 28:53 | 6:44:36 | 31:07 |
| Offensive plays | 909 | 69.9 | 951 | 73.2 |
| Total yards | 5,517 | 424.4 | 5,308 | 408.3 |
| Penalties–yards | 85–716 | — | 68–643 | — |
| First downs | 289 | 22.2 | 275 | 21.2 |
| Third down | 78–18841.5% | — | 74–19038.9% | — |
| Fourth down | 12–2157.1% | — | 14–2850.0% | — |
Passing
| Nevada | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 395–57269.1% | — | 270–43661.9% | — |
| Passing yards | 4,511 | 347.0 | 2,867 | 220.5 |
| Yards per attempt | 7.9 | — | 6.6 | — |
| Passing TDs | 38 | — | 19 | — |
| Interceptions thrown | 14 | — | 9 | — |
Rushing
| Nevada | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 337 | 25.9 | 515 | 39.6 |
| Rushing yards | 1,006 | 77.4 | 2,441 | 187.8 |
| Yards per carry | 3.0 | — | 4.7 | — |
| Rushing TDs | 13 | — | 23 | — |
Turnovers
| Nevada | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 11 | 0.8 | 27 | 2.1 |
| Fumbles lost | 2 | — | 13 | — |
| Interceptions thrown | 14 | — | 9 | — |
Defense and takeaways
| Nevada | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Sacks | 41.0 | — | 44.0 | — |
| Tackles for loss | 79.0 | — | 89.0 | — |
| Interceptions | 9 | — | 14 | — |
| Interception yards | 219 | — | 85 | — |
| Interception TDs | 3 | — | 0 | — |
| Fumbles recovered | 21 | — | 2 | — |
Returns
| Nevada | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Kick returns | 39 | — | 27 | — |
| Kick return yards | 810 | — | 597 | — |
| Yards per kick return | 20.8 | — | 22.1 | — |
| Kick return TDs | 0 | — | 1 | — |
| Punt returns | 19 | — | 14 | — |
| Punt return yards | 223 | — | 142 | — |
| Yards per punt return | 11.7 | — | 10.1 | — |
| Punt return TDs | 0 | — | 0 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.