Nevada team stats
2020 season totals across 9 games, beside what opponents did.
General
| Nevada | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 4:43:58 | 31:33 | 4:14:40 | 28:18 |
| Offensive plays | 611 | 67.9 | 628 | 69.8 |
| Total yards | 3,948 | 438.7 | 3,392 | 376.9 |
| Penalties–yards | 71–625 | — | 49–400 | — |
| First downs | 191 | 21.2 | 180 | 20.0 |
| Third down | 49–11841.5% | — | 47–13435.1% | — |
| Fourth down | 12–1866.7% | — | 12–2548.0% | — |
Passing
| Nevada | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 249–35769.7% | — | 191–31660.4% | — |
| Passing yards | 2,857 | 317.4 | 2,149 | 238.8 |
| Yards per attempt | 8.0 | — | 6.8 | — |
| Passing TDs | 26 | — | 13 | — |
| Interceptions thrown | 6 | — | 4 | — |
Rushing
| Nevada | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 254 | 28.2 | 312 | 34.7 |
| Rushing yards | 1,091 | 121.2 | 1,243 | 138.1 |
| Yards per carry | 4.3 | — | 4.0 | — |
| Rushing TDs | 7 | — | 12 | — |
Turnovers
| Nevada | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 9 | 1.0 | 9 | 1.0 |
| Fumbles lost | 5 | — | 3 | — |
| Interceptions thrown | 6 | — | 4 | — |
Defense and takeaways
| Nevada | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Sacks | 23.0 | — | 20.0 | — |
| Tackles for loss | 52.0 | — | 58.0 | — |
| Interceptions | 4 | — | 6 | — |
| Interception yards | 87 | — | 61 | — |
| Interception TDs | 0 | — | 0 | — |
| Fumbles recovered | 3 | — | 5 | — |
Returns
| Nevada | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Kick returns | 27 | — | 25 | — |
| Kick return yards | 590 | — | 618 | — |
| Yards per kick return | 21.9 | — | 24.7 | — |
| Kick return TDs | 0 | — | 1 | — |
| Punt returns | 14 | — | 9 | — |
| Punt return yards | 113 | — | 80 | — |
| Yards per punt return | 8.1 | — | 8.9 | — |
| Punt return TDs | 0 | — | 0 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.