Nevada team stats
2024 season totals across 13 games, beside what opponents did.
General
| Nevada | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 6:43:28 | 31:02 | 6:16:32 | 28:58 |
| Offensive plays | 826 | 63.5 | 838 | 64.5 |
| Total yards | 4,899 | 376.8 | 5,091 | 391.6 |
| Penalties–yards | 99–950 | — | 70–654 | — |
| First downs | 253 | 19.5 | 295 | 22.7 |
| Third down | 76–17044.7% | — | 87–16552.7% | — |
| Fourth down | 15–2951.7% | — | 7–1163.6% | — |
Passing
| Nevada | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 247–36667.5% | — | 210–34760.5% | — |
| Passing yards | 2,764 | 212.6 | 2,579 | 198.4 |
| Yards per attempt | 7.6 | — | 7.4 | — |
| Passing TDs | 19 | — | 13 | — |
| Interceptions thrown | 11 | — | 8 | — |
Rushing
| Nevada | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 460 | 35.4 | 491 | 37.8 |
| Rushing yards | 2,135 | 164.2 | 2,512 | 193.2 |
| Yards per carry | 4.6 | — | 5.1 | — |
| Rushing TDs | 21 | — | 31 | — |
Turnovers
| Nevada | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 15 | 1.2 | 13 | 1.0 |
| Fumbles lost | 7 | — | 2 | — |
| Interceptions thrown | 11 | — | 8 | — |
Defense and takeaways
| Nevada | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Sacks | 14.0 | — | 28.0 | — |
| Tackles for loss | 54.0 | — | 71.0 | — |
| Interceptions | 8 | — | 11 | — |
| Interception yards | 91 | — | 56 | — |
| Interception TDs | 1 | — | 0 | — |
| Fumbles recovered | 2 | — | 7 | — |
Returns
| Nevada | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Kick returns | 35 | — | 28 | — |
| Kick return yards | 630 | — | 545 | — |
| Yards per kick return | 18.0 | — | 19.5 | — |
| Kick return TDs | 0 | — | 0 | — |
| Punt returns | 10 | — | 7 | — |
| Punt return yards | 76 | — | 35 | — |
| Yards per punt return | 7.6 | — | 5.0 | — |
| Punt return TDs | 0 | — | 0 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.