Rice team stats
2017 season totals across 12 games, beside what opponents did.
General
| Rice | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 5:55:17 | 29:36 | 6:04:43 | 30:24 |
| Offensive plays | 732 | 61.0 | 795 | 66.3 |
| Total yards | 3,982 | 331.8 | 5,110 | 425.8 |
| Penalties–yards | 53–460 | — | 49–406 | — |
| First downs | 206 | 17.2 | 262 | 21.8 |
| Third down | 57–14738.8% | — | 69–14248.6% | — |
| Fourth down | 7–1936.8% | — | 10–1662.5% | — |
Passing
| Rice | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 122–24649.6% | — | 232–33369.7% | — |
| Passing yards | 1,738 | 144.8 | 2,799 | 233.3 |
| Yards per attempt | 7.1 | — | 8.4 | — |
| Passing TDs | 6 | — | 20 | — |
| Interceptions thrown | 3 | — | 17 | — |
Rushing
| Rice | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 486 | 40.5 | 462 | 38.5 |
| Rushing yards | 2,244 | 187.0 | 2,311 | 192.6 |
| Yards per carry | 4.6 | — | 5.0 | — |
| Rushing TDs | 20 | — | 30 | — |
Turnovers
| Rice | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 29 | 2.4 | 6 | 0.5 |
| Fumbles lost | 13 | — | 3 | — |
| Interceptions thrown | 3 | — | 17 | — |
Defense and takeaways
| Rice | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Sacks | 28.0 | — | 29.0 | — |
| Tackles for loss | 72.0 | — | 77.0 | — |
| Interceptions | 16 | — | 3 | — |
| Interception yards | 80 | — | 275 | — |
| Interception TDs | 1 | — | 3 | — |
| Fumbles recovered | 2 | — | 12 | — |
Returns
| Rice | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Kick returns | 38 | — | 8 | — |
| Kick return yards | 659 | — | 204 | — |
| Yards per kick return | 17.3 | — | 25.5 | — |
| Kick return TDs | 0 | — | 0 | — |
| Punt returns | 14 | — | 23 | — |
| Punt return yards | 103 | — | 266 | — |
| Yards per punt return | 7.4 | — | 11.6 | — |
| Punt return TDs | 0 | — | 1 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.