Rice team stats
2019 season totals across 12 games, beside what opponents did.
General
| Rice | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 6:14:32 | 31:13 | 5:42:06 | 28:31 |
| Offensive plays | 753 | 62.8 | 764 | 63.7 |
| Total yards | 3,530 | 294.2 | 4,560 | 380.0 |
| Penalties–yards | 45–345 | — | 73–754 | — |
| First downs | 204 | 17.0 | 225 | 18.8 |
| Third down | 66–17537.7% | — | 75–16645.2% | — |
| Fourth down | 8–1844.4% | — | 9–1560.0% | — |
Passing
| Rice | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 180–32056.3% | — | 224–34864.4% | — |
| Passing yards | 1,992 | 166.0 | 2,900 | 241.7 |
| Yards per attempt | 6.2 | — | 8.3 | — |
| Passing TDs | 13 | — | 18 | — |
| Interceptions thrown | 6 | — | 4 | — |
Rushing
| Rice | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 433 | 36.1 | 416 | 34.7 |
| Rushing yards | 1,538 | 128.2 | 1,660 | 138.3 |
| Yards per carry | 3.6 | — | 4.0 | — |
| Rushing TDs | 14 | — | 19 | — |
Turnovers
| Rice | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 16 | 1.3 | 11 | 0.9 |
| Fumbles lost | 12 | — | 5 | — |
| Interceptions thrown | 6 | — | 4 | — |
Defense and takeaways
| Rice | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Sacks | 20.0 | — | 48.0 | — |
| Tackles for loss | 97.0 | — | 95.0 | — |
| Interceptions | 4 | — | 6 | — |
| Interception yards | 7 | — | 34 | — |
| Interception TDs | 0 | — | 1 | — |
| Fumbles recovered | 8 | — | 20 | — |
Returns
| Rice | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Kick returns | 28 | — | 24 | — |
| Kick return yards | 530 | — | 492 | — |
| Yards per kick return | 18.9 | — | 20.5 | — |
| Kick return TDs | 0 | — | 1 | — |
| Punt returns | 15 | — | 18 | — |
| Punt return yards | 138 | — | 67 | — |
| Yards per punt return | 9.2 | — | 3.7 | — |
| Punt return TDs | 0 | — | 0 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.