Rice team stats
2020 season totals across 5 games, beside what opponents did.
General
| Rice | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 2:56:39 | 35:20 | 2:00:02 | 24:00 |
| Offensive plays | 347 | 69.4 | 298 | 59.6 |
| Total yards | 1,677 | 335.4 | 1,691 | 338.2 |
| Penalties–yards | 17–119 | — | 35–307 | — |
| First downs | 107 | 21.4 | 80 | 16.0 |
| Third down | 28–7537.3% | — | 26–6540.0% | — |
| Fourth down | 6–1154.5% | — | 0–60.0% | — |
Passing
| Rice | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 82–13361.7% | — | 77–12959.7% | — |
| Passing yards | 1,076 | 215.2 | 1,004 | 200.8 |
| Yards per attempt | 8.1 | — | 7.8 | — |
| Passing TDs | 11 | — | 5 | — |
| Interceptions thrown | 6 | — | 2 | — |
Rushing
| Rice | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 214 | 42.8 | 169 | 33.8 |
| Rushing yards | 601 | 120.2 | 687 | 137.4 |
| Yards per carry | 2.8 | — | 4.1 | — |
| Rushing TDs | 1 | — | 4 | — |
Turnovers
| Rice | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 8 | 1.6 | 9 | 1.8 |
| Fumbles lost | 6 | — | 3 | — |
| Interceptions thrown | 6 | — | 2 | — |
Defense and takeaways
| Rice | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Sacks | 7.0 | — | 16.0 | — |
| Tackles for loss | 22.0 | — | 34.0 | — |
| Interceptions | 2 | — | 6 | — |
| Interception yards | 77 | — | 21 | — |
| Interception TDs | 1 | — | 0 | — |
| Fumbles recovered | 3 | — | 6 | — |
Returns
| Rice | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Kick returns | 13 | — | 17 | — |
| Kick return yards | 261 | — | 266 | — |
| Yards per kick return | 20.1 | — | 15.6 | — |
| Kick return TDs | 0 | — | 0 | — |
| Punt returns | 8 | — | 7 | — |
| Punt return yards | 67 | — | 37 | — |
| Yards per punt return | 8.4 | — | 5.3 | — |
| Punt return TDs | 0 | — | 0 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.