SMU team stats
2019 season totals across 13 games, beside what opponents did.
General
| SMU | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 6:15:09 | 28:51 | 6:44:29 | 31:07 |
| Offensive plays | 1,037 | 79.8 | 1,004 | 77.2 |
| Total yards | 6,335 | 487.3 | 5,751 | 442.4 |
| Penalties–yards | 83–743 | — | 101–964 | — |
| First downs | 322 | 24.8 | 300 | 23.1 |
| Third down | 94–21244.3% | — | 78–20937.3% | — |
| Fourth down | 22–3073.3% | — | 15–3345.5% | — |
Passing
| SMU | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 313–50362.2% | — | 289–48260.0% | — |
| Passing yards | 4,018 | 309.1 | 3,718 | 286.0 |
| Yards per attempt | 8.0 | — | 7.7 | — |
| Passing TDs | 35 | — | 34 | — |
| Interceptions thrown | 9 | — | 11 | — |
Rushing
| SMU | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 534 | 41.1 | 522 | 40.2 |
| Rushing yards | 2,317 | 178.2 | 2,033 | 156.4 |
| Yards per carry | 4.3 | — | 3.9 | — |
| Rushing TDs | 35 | — | 16 | — |
Turnovers
| SMU | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 16 | 1.2 | 21 | 1.6 |
| Fumbles lost | 5 | — | 12 | — |
| Interceptions thrown | 9 | — | 11 | — |
Defense and takeaways
| SMU | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Sacks | 71.0 | — | 22.0 | — |
| Tackles for loss | 138.0 | — | 93.0 | — |
| Interceptions | 11 | — | 9 | — |
| Interception yards | 91 | — | 150 | — |
| Interception TDs | 1 | — | 0 | — |
| Fumbles recovered | 20 | — | 7 | — |
Returns
| SMU | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Kick returns | 46 | — | 67 | — |
| Kick return yards | 1,113 | — | 1,135 | — |
| Yards per kick return | 24.2 | — | 16.9 | — |
| Kick return TDs | 2 | — | 1 | — |
| Punt returns | 23 | — | 17 | — |
| Punt return yards | 186 | — | 67 | — |
| Yards per punt return | 8.1 | — | 3.9 | — |
| Punt return TDs | 0 | — | 0 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.