SMU team stats
2020 season totals across 10 games, beside what opponents did.
General
| SMU | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 4:53:45 | 29:23 | 5:03:18 | 30:20 |
| Offensive plays | 752 | 75.2 | 747 | 74.7 |
| Total yards | 4,958 | 495.8 | 4,223 | 422.3 |
| Penalties–yards | 69–617 | — | 75–670 | — |
| First downs | 250 | 25.0 | 228 | 22.8 |
| Third down | 69–14846.6% | — | 66–15243.4% | — |
| Fourth down | 7–1741.2% | — | 13–2259.1% | — |
Passing
| SMU | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 246–37665.4% | — | 185–31958.0% | — |
| Passing yards | 3,180 | 318.0 | 2,420 | 242.0 |
| Yards per attempt | 8.5 | — | 7.6 | — |
| Passing TDs | 23 | — | 22 | — |
| Interceptions thrown | 7 | — | 6 | — |
Rushing
| SMU | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 376 | 37.6 | 428 | 42.8 |
| Rushing yards | 1,778 | 177.8 | 1,803 | 180.3 |
| Yards per carry | 4.7 | — | 4.2 | — |
| Rushing TDs | 24 | — | 19 | — |
Turnovers
| SMU | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 12 | 1.2 | 16 | 1.6 |
| Fumbles lost | 6 | — | 9 | — |
| Interceptions thrown | 7 | — | 6 | — |
Defense and takeaways
| SMU | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Sacks | 25.0 | — | 20.0 | — |
| Tackles for loss | 75.0 | — | 57.0 | — |
| Interceptions | 6 | — | 7 | — |
| Interception yards | 48 | — | 79 | — |
| Interception TDs | 1 | — | 0 | — |
| Fumbles recovered | 9 | — | 6 | — |
Returns
| SMU | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Kick returns | 29 | — | 20 | — |
| Kick return yards | 551 | — | 339 | — |
| Yards per kick return | 19.0 | — | 16.9 | — |
| Kick return TDs | 0 | — | 0 | — |
| Punt returns | 21 | — | 10 | — |
| Punt return yards | 267 | — | 75 | — |
| Yards per punt return | 12.7 | — | 7.5 | — |
| Punt return TDs | 0 | — | 0 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.