Syracuse team stats
2008 season totals across 12 games, beside what opponents did.
General
| Syracuse | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 3:20:21 | 16:42 | 3:59:10 | 19:56 |
| Offensive plays | 691 | 57.6 | 838 | 69.8 |
| Total yards | 3,242 | 270.2 | 4,974 | 414.5 |
| Penalties–yards | 54–460 | — | 70–639 | — |
| First downs | 164 | 13.7 | 270 | 22.5 |
| Third down | 45–15628.8% | — | 85–16651.2% | — |
| Fourth down | 8–2040.0% | — | 9–1181.8% | — |
Passing
| Syracuse | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 141–29947.2% | — | 242–38463.0% | — |
| Passing yards | 1,621 | 135.1 | 2,821 | 235.1 |
| Yards per attempt | 5.4 | — | 7.3 | — |
| Passing TDs | 11 | — | 27 | — |
| Interceptions thrown | 7 | — | 8 | — |
Rushing
| Syracuse | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 392 | 32.7 | 454 | 37.8 |
| Rushing yards | 1,784 | 148.7 | 2,273 | 189.4 |
| Yards per carry | 4.6 | — | 5.0 | — |
| Rushing TDs | 11 | — | 18 | — |
Turnovers
| Syracuse | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 20 | 1.7 | 17 | 1.4 |
| Fumbles lost | 12 | — | 9 | — |
| Interceptions thrown | 7 | — | 8 | — |
Defense and takeaways
| Syracuse | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Interceptions | 8 | — | 8 | — |
| Interception yards | 31 | — | 132 | — |
| Interception TDs | 0 | — | 2 | — |
| Fumbles recovered | 9 | — | 12 | — |
Returns
| Syracuse | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Kick returns | — | — | 7 | — |
| Kick return yards | — | — | 155 | — |
| Yards per kick return | — | — | 22.1 | — |
| Kick return TDs | — | — | 0 | — |
| Punt returns | 35 | — | 48 | — |
| Punt return yards | 49 | — | 328 | — |
| Yards per punt return | 1.4 | — | 6.8 | — |
| Punt return TDs | 2 | — | 1 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.