Syracuse team stats
2013 season totals across 13 games, beside what opponents did.
General
| Syracuse | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 6:34:20 | 30:20 | 6:23:26 | 29:30 |
| Offensive plays | 958 | 73.7 | 897 | 69.0 |
| Total yards | 4,899 | 376.8 | 4,773 | 367.2 |
| Penalties–yards | 99–804 | — | 56–437 | — |
| First downs | 251 | 19.3 | 243 | 18.7 |
| Third down | 81–20938.8% | — | 63–18833.5% | — |
| Fourth down | 8–1747.1% | — | 8–1942.1% | — |
Passing
| Syracuse | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 242–40559.8% | — | 250–42858.4% | — |
| Passing yards | 2,366 | 182.0 | 2,987 | 229.8 |
| Yards per attempt | 5.8 | — | 7.0 | — |
| Passing TDs | 13 | — | 22 | — |
| Interceptions thrown | 15 | — | 17 | — |
Rushing
| Syracuse | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 553 | 42.5 | 469 | 36.1 |
| Rushing yards | 2,533 | 194.8 | 1,786 | 137.4 |
| Yards per carry | 4.6 | — | 3.8 | — |
| Rushing TDs | 25 | — | 19 | — |
Turnovers
| Syracuse | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 22 | 1.7 | 24 | 1.8 |
| Fumbles lost | 5 | — | 9 | — |
| Interceptions thrown | 15 | — | 17 | — |
Defense and takeaways
| Syracuse | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Interceptions | 17 | — | 15 | — |
| Interception yards | 163 | — | 112 | — |
| Interception TDs | 0 | — | 0 | — |
| Fumbles recovered | 9 | — | 5 | — |
Returns
| Syracuse | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Kick returns | 37 | — | 45 | — |
| Kick return yards | 722 | — | 760 | — |
| Yards per kick return | 19.5 | — | 16.9 | — |
| Kick return TDs | 0 | — | 0 | — |
| Punt returns | 33 | — | 33 | — |
| Punt return yards | 258 | — | 288 | — |
| Yards per punt return | 7.8 | — | 8.7 | — |
| Punt return TDs | 0 | — | 0 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.