Syracuse team stats
2014 season totals across 12 games, beside what opponents did.
General
| Syracuse | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 5:20:00 | 26:40 | 6:50:52 | 34:14 |
| Offensive plays | 807 | 67.3 | 838 | 69.8 |
| Total yards | 3,951 | 329.3 | 4,190 | 349.2 |
| Penalties–yards | 86–709 | — | 79–672 | — |
| First downs | 202 | 16.8 | 239 | 19.9 |
| Third down | 61–17934.1% | — | 70–17939.1% | — |
| Fourth down | 6–1250.0% | — | 7–1163.6% | — |
Passing
| Syracuse | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 207–38354.0% | — | 225–34565.2% | — |
| Passing yards | 2,209 | 184.1 | 2,519 | 209.9 |
| Yards per attempt | 5.8 | — | 7.3 | — |
| Passing TDs | 6 | — | 19 | — |
| Interceptions thrown | 8 | — | 17 | — |
Rushing
| Syracuse | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 424 | 35.3 | 493 | 41.1 |
| Rushing yards | 1,742 | 145.2 | 1,671 | 139.3 |
| Yards per carry | 4.1 | — | 3.4 | — |
| Rushing TDs | 12 | — | 9 | — |
Turnovers
| Syracuse | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 21 | 1.8 | 20 | 1.7 |
| Fumbles lost | 4 | — | 12 | — |
| Interceptions thrown | 8 | — | 17 | — |
Defense and takeaways
| Syracuse | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Interceptions | 17 | — | 8 | — |
| Interception yards | 91 | — | 296 | — |
| Interception TDs | 2 | — | 2 | — |
| Fumbles recovered | 12 | — | 4 | — |
Returns
| Syracuse | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Kick returns | 38 | — | 32 | — |
| Kick return yards | 713 | — | 611 | — |
| Yards per kick return | 18.8 | — | 19.1 | — |
| Kick return TDs | 0 | — | 1 | — |
| Punt returns | 20 | — | 23 | — |
| Punt return yards | 167 | — | 329 | — |
| Yards per punt return | 8.3 | — | 14.3 | — |
| Punt return TDs | 0 | — | 1 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.