Syracuse team stats
2015 season totals across 12 games, beside what opponents did.
General
| Syracuse | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 5:51:34 | 29:18 | 6:06:58 | 30:35 |
| Offensive plays | 751 | 62.6 | 847 | 70.6 |
| Total yards | 3,839 | 319.9 | 5,262 | 438.5 |
| Penalties–yards | 64–577 | — | 98–926 | — |
| First downs | 203 | 16.9 | 258 | 21.5 |
| Third down | 54–16432.9% | — | 59–16336.2% | — |
| Fourth down | 11–1573.3% | — | 13–13100.0% | — |
Passing
| Syracuse | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 164–30653.6% | — | 251–38864.7% | — |
| Passing yards | 1,881 | 156.8 | 3,080 | 256.7 |
| Yards per attempt | 6.1 | — | 7.9 | — |
| Passing TDs | 19 | — | 18 | — |
| Interceptions thrown | 11 | — | 9 | — |
Rushing
| Syracuse | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 445 | 37.1 | 459 | 38.3 |
| Rushing yards | 1,958 | 163.2 | 2,182 | 181.8 |
| Yards per carry | 4.4 | — | 4.8 | — |
| Rushing TDs | 15 | — | 24 | — |
Turnovers
| Syracuse | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 18 | 1.5 | 23 | 1.9 |
| Fumbles lost | 9 | — | 12 | — |
| Interceptions thrown | 11 | — | 9 | — |
Defense and takeaways
| Syracuse | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Interceptions | 9 | — | 11 | — |
| Interception yards | 134 | — | 125 | — |
| Interception TDs | 2 | — | 2 | — |
| Fumbles recovered | 12 | — | 9 | — |
Returns
| Syracuse | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Kick returns | 39 | — | 36 | — |
| Kick return yards | 822 | — | 766 | — |
| Yards per kick return | 21.1 | — | 21.3 | — |
| Kick return TDs | 0 | — | 0 | — |
| Punt returns | 19 | — | 14 | — |
| Punt return yards | 271 | — | 119 | — |
| Yards per punt return | 14.3 | — | 8.5 | — |
| Punt return TDs | 2 | — | 1 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.