Troy team stats
2018 season totals across 13 games, beside what opponents did.
General
| Troy | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 6:30:33 | 30:03 | 6:56:49 | 32:04 |
| Offensive plays | 856 | 65.8 | 896 | 68.9 |
| Total yards | 5,068 | 389.8 | 4,522 | 347.8 |
| Penalties–yards | 91–727 | — | 77–735 | — |
| First downs | 248 | 19.1 | 239 | 18.4 |
| Third down | 69–18237.9% | — | 75–19139.3% | — |
| Fourth down | 11–2347.8% | — | 12–1963.2% | — |
Passing
| Troy | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 248–37366.5% | — | 227–38858.5% | — |
| Passing yards | 2,799 | 215.3 | 2,850 | 219.2 |
| Yards per attempt | 7.5 | — | 7.3 | — |
| Passing TDs | 25 | — | 19 | — |
| Interceptions thrown | 18 | — | 8 | — |
Rushing
| Troy | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 483 | 37.2 | 508 | 39.1 |
| Rushing yards | 2,269 | 174.5 | 1,672 | 128.6 |
| Yards per carry | 4.7 | — | 3.3 | — |
| Rushing TDs | 21 | — | 16 | — |
Turnovers
| Troy | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 21 | 1.6 | 31 | 2.4 |
| Fumbles lost | 13 | — | 13 | — |
| Interceptions thrown | 18 | — | 8 | — |
Defense and takeaways
| Troy | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Sacks | 39.0 | — | 27.0 | — |
| Tackles for loss | 100.0 | — | 75.0 | — |
| Interceptions | 8 | — | 18 | — |
| Interception yards | 322 | — | 67 | — |
| Interception TDs | 1 | — | 0 | — |
| Fumbles recovered | 12 | — | 13 | — |
Returns
| Troy | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Kick returns | 37 | — | 27 | — |
| Kick return yards | 925 | — | 601 | — |
| Yards per kick return | 25.0 | — | 22.3 | — |
| Kick return TDs | 1 | — | 0 | — |
| Punt returns | 23 | — | 11 | — |
| Punt return yards | 220 | — | 66 | — |
| Yards per punt return | 9.6 | — | 6.0 | — |
| Punt return TDs | 1 | — | 0 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.