Troy team stats
2017 season totals across 13 games, beside what opponents did.
General
| Troy | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 5:58:45 | 27:36 | 7:01:15 | 32:24 |
| Offensive plays | 872 | 67.1 | 916 | 70.5 |
| Total yards | 5,442 | 418.6 | 4,376 | 336.6 |
| Penalties–yards | 90–742 | — | 83–735 | — |
| First downs | 264 | 20.3 | 247 | 19.0 |
| Third down | 75–17642.6% | — | 81–20838.9% | — |
| Fourth down | 12–1963.2% | — | 14–3046.7% | — |
Passing
| Troy | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 293–46063.7% | — | 262–43760.0% | — |
| Passing yards | 3,505 | 269.6 | 3,007 | 231.3 |
| Yards per attempt | 7.6 | — | 6.9 | — |
| Passing TDs | 19 | — | 20 | — |
| Interceptions thrown | 17 | — | 7 | — |
Rushing
| Troy | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 412 | 31.7 | 479 | 36.8 |
| Rushing yards | 1,937 | 149.0 | 1,369 | 105.3 |
| Yards per carry | 4.7 | — | 2.9 | — |
| Rushing TDs | 30 | — | 7 | — |
Turnovers
| Troy | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 19 | 1.5 | 26 | 2.0 |
| Fumbles lost | 12 | — | 9 | — |
| Interceptions thrown | 17 | — | 7 | — |
Defense and takeaways
| Troy | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Sacks | 42.0 | — | 15.0 | — |
| Tackles for loss | 112.0 | — | 55.0 | — |
| Interceptions | 7 | — | 17 | — |
| Interception yards | 241 | — | 124 | — |
| Interception TDs | 1 | — | 1 | — |
| Fumbles recovered | 8 | — | 13 | — |
Returns
| Troy | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Kick returns | 36 | — | 50 | — |
| Kick return yards | 970 | — | 1,053 | — |
| Yards per kick return | 26.9 | — | 21.1 | — |
| Kick return TDs | 3 | — | 0 | — |
| Punt returns | 25 | — | 18 | — |
| Punt return yards | 173 | — | 160 | — |
| Yards per punt return | 6.9 | — | 8.9 | — |
| Punt return TDs | 0 | — | 1 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.