UConn team stats
2017 season totals across 12 games, beside what opponents did.
General
| UConn | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 5:54:06 | 29:31 | 6:05:13 | 30:26 |
| Offensive plays | 907 | 75.6 | 920 | 76.7 |
| Total yards | 4,982 | 415.2 | 6,228 | 519.0 |
| Penalties–yards | 63–586 | — | 108–974 | — |
| First downs | 256 | 21.3 | 308 | 25.7 |
| Third down | 76–19139.8% | — | 85–17947.5% | — |
| Fourth down | 11–2740.7% | — | 10–2343.5% | — |
Passing
| UConn | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 256–42160.8% | — | 318–47367.2% | — |
| Passing yards | 3,230 | 269.2 | 4,007 | 333.9 |
| Yards per attempt | 7.7 | — | 8.5 | — |
| Passing TDs | 18 | — | 34 | — |
| Interceptions thrown | 6 | — | 11 | — |
Rushing
| UConn | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 486 | 40.5 | 447 | 37.3 |
| Rushing yards | 1,752 | 146.0 | 2,221 | 185.1 |
| Yards per carry | 3.6 | — | 5.0 | — |
| Rushing TDs | 17 | — | 26 | — |
Turnovers
| UConn | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 19 | 1.6 | 11 | 0.9 |
| Fumbles lost | 8 | — | 5 | — |
| Interceptions thrown | 6 | — | 11 | — |
Defense and takeaways
| UConn | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Sacks | 23.0 | — | 35.0 | — |
| Tackles for loss | 66.0 | — | 91.0 | — |
| Interceptions | 11 | — | 6 | — |
| Interception yards | 40 | — | 176 | — |
| Interception TDs | 1 | — | 1 | — |
| Fumbles recovered | 5 | — | 8 | — |
Returns
| UConn | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Kick returns | 51 | — | 22 | — |
| Kick return yards | 1,054 | — | 509 | — |
| Yards per kick return | 20.7 | — | 23.1 | — |
| Kick return TDs | 0 | — | 0 | — |
| Punt returns | 10 | — | 17 | — |
| Punt return yards | 67 | — | 64 | — |
| Yards per punt return | 6.7 | — | 3.8 | — |
| Punt return TDs | 0 | — | 0 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.