Clemson team stats
2015 season totals across 15 games, beside what opponents did.
General
| Clemson | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 7:58:53 | 31:56 | 7:00:10 | 28:01 |
| Offensive plays | 1,207 | 80.5 | 968 | 64.5 |
| Total yards | 7,718 | 514.5 | 4,695 | 313.0 |
| Penalties–yards | 84–694 | — | 89–812 | — |
| First downs | 393 | 26.2 | 224 | 14.9 |
| Third down | 109–23247.0% | — | 61–22027.7% | — |
| Fourth down | 8–1457.1% | — | 9–2142.9% | — |
Passing
| Clemson | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 356–52867.4% | — | 212–43748.5% | — |
| Passing yards | 4,373 | 291.5 | 2,816 | 187.7 |
| Yards per attempt | 8.3 | — | 6.4 | — |
| Passing TDs | 35 | — | 19 | — |
| Interceptions thrown | 16 | — | 15 | — |
Rushing
| Clemson | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 679 | 45.3 | 531 | 35.4 |
| Rushing yards | 3,345 | 223.0 | 1,879 | 125.3 |
| Yards per carry | 4.9 | — | 3.5 | — |
| Rushing TDs | 34 | — | 18 | — |
Turnovers
| Clemson | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 27 | 1.8 | 25 | 1.7 |
| Fumbles lost | 12 | — | 9 | — |
| Interceptions thrown | 16 | — | 15 | — |
Defense and takeaways
| Clemson | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Interceptions | 15 | — | 16 | — |
| Interception yards | 137 | — | 103 | — |
| Interception TDs | 2 | — | 0 | — |
| Fumbles recovered | 9 | — | 12 | — |
Returns
| Clemson | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Kick returns | 39 | — | 72 | — |
| Kick return yards | 865 | — | 1,764 | — |
| Yards per kick return | 22.2 | — | 24.5 | — |
| Kick return TDs | 0 | — | 3 | — |
| Punt returns | 29 | — | 16 | — |
| Punt return yards | 78 | — | 97 | — |
| Yards per punt return | 2.7 | — | 6.1 | — |
| Punt return TDs | 0 | — | 0 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.