Duke team stats
2017 season totals across 13 games, beside what opponents did.
General
| Duke | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 6:48:49 | 31:27 | 6:11:11 | 28:33 |
| Offensive plays | 1,016 | 78.2 | 828 | 63.7 |
| Total yards | 5,002 | 384.8 | 4,324 | 332.6 |
| Penalties–yards | 62–541 | — | 74–695 | — |
| First downs | 299 | 23.0 | 212 | 16.3 |
| Third down | 82–20939.2% | — | 57–17832.0% | — |
| Fourth down | 17–2763.0% | — | 6–2722.2% | — |
Passing
| Duke | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 266–46956.7% | — | 167–33050.6% | — |
| Passing yards | 2,774 | 213.4 | 2,332 | 179.4 |
| Yards per attempt | 5.9 | — | 7.1 | — |
| Passing TDs | 16 | — | 16 | — |
| Interceptions thrown | 15 | — | 12 | — |
Rushing
| Duke | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 547 | 42.1 | 498 | 38.3 |
| Rushing yards | 2,228 | 171.4 | 1,992 | 153.2 |
| Yards per carry | 4.1 | — | 4.0 | — |
| Rushing TDs | 22 | — | 16 | — |
Turnovers
| Duke | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 19 | 1.5 | 19 | 1.5 |
| Fumbles lost | 7 | — | 4 | — |
| Interceptions thrown | 15 | — | 12 | — |
Defense and takeaways
| Duke | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Sacks | 29.0 | — | 29.0 | — |
| Tackles for loss | 87.0 | — | 87.0 | — |
| Interceptions | 12 | — | 15 | — |
| Interception yards | 224 | — | 99 | — |
| Interception TDs | 4 | — | 1 | — |
| Fumbles recovered | 4 | — | 7 | — |
Returns
| Duke | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Kick returns | 30 | — | 52 | — |
| Kick return yards | 698 | — | 1,008 | — |
| Yards per kick return | 23.3 | — | 19.4 | — |
| Kick return TDs | 0 | — | 0 | — |
| Punt returns | 19 | — | 27 | — |
| Punt return yards | 107 | — | 186 | — |
| Yards per punt return | 5.6 | — | 6.9 | — |
| Punt return TDs | 0 | — | 1 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.