Iowa State team stats
2007 season totals across 12 games, beside what opponents did.
General
| Iowa State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 3:56:35 | 19:43 | 3:16:54 | 16:25 |
| Offensive plays | 896 | 74.7 | 812 | 67.7 |
| Total yards | 3,923 | 326.9 | 4,684 | 390.3 |
| Penalties–yards | 56–509 | — | 63–624 | — |
| First downs | 230 | 19.2 | 254 | 21.2 |
| Third down | 88–21041.9% | — | 67–15543.2% | — |
| Fourth down | 13–2356.5% | — | 9–1656.3% | — |
Passing
| Iowa State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 254–42360.0% | — | 278–39969.7% | — |
| Passing yards | 2,552 | 212.7 | 3,192 | 266.0 |
| Yards per attempt | 6.0 | — | 8.0 | — |
| Passing TDs | 9 | — | 24 | — |
| Interceptions thrown | 10 | — | 14 | — |
Rushing
| Iowa State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 473 | 39.4 | 413 | 34.4 |
| Rushing yards | 1,484 | 123.7 | 1,633 | 136.1 |
| Yards per carry | 3.1 | — | 4.0 | — |
| Rushing TDs | 16 | — | 20 | — |
Turnovers
| Iowa State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 26 | 2.2 | 18 | 1.5 |
| Fumbles lost | 12 | — | 8 | — |
| Interceptions thrown | 10 | — | 14 | — |
Defense and takeaways
| Iowa State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Interceptions | 14 | — | 10 | — |
| Interception yards | 140 | — | 252 | — |
| Interception TDs | 2 | — | 2 | — |
| Fumbles recovered | 8 | — | 12 | — |
Returns
| Iowa State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Kick returns | — | — | 3 | — |
| Kick return yards | — | — | 52 | — |
| Yards per kick return | — | — | 17.3 | — |
| Kick return TDs | — | — | 0 | — |
| Punt returns | 27 | — | 39 | — |
| Punt return yards | 39 | — | 186 | — |
| Yards per punt return | 1.4 | — | 4.8 | — |
| Punt return TDs | 0 | — | 0 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.