Iowa State team stats
2014 season totals across 12 games, beside what opponents did.
General
| Iowa State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 5:40:32 | 28:23 | 6:16:32 | 31:23 |
| Offensive plays | 912 | 76.0 | 972 | 81.0 |
| Total yards | 4,470 | 372.5 | 6,347 | 528.9 |
| Penalties–yards | 51–490 | — | 79–663 | — |
| First downs | 256 | 21.3 | 328 | 27.3 |
| Third down | 85–20142.3% | — | 84–18246.2% | — |
| Fourth down | 6–1931.6% | — | 13–2259.1% | — |
Passing
| Iowa State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 282–51055.3% | — | 280–45162.1% | — |
| Passing yards | 2,981 | 248.4 | 3,392 | 282.7 |
| Yards per attempt | 5.8 | — | 7.5 | — |
| Passing TDs | 21 | — | 20 | — |
| Interceptions thrown | 10 | — | 11 | — |
Rushing
| Iowa State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 402 | 33.5 | 521 | 43.4 |
| Rushing yards | 1,489 | 124.1 | 2,955 | 246.3 |
| Yards per carry | 3.7 | — | 5.7 | — |
| Rushing TDs | 12 | — | 35 | — |
Turnovers
| Iowa State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 16 | 1.3 | 16 | 1.3 |
| Fumbles lost | 5 | — | 6 | — |
| Interceptions thrown | 10 | — | 11 | — |
Defense and takeaways
| Iowa State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Interceptions | 11 | — | 10 | — |
| Interception yards | 65 | — | 148 | — |
| Interception TDs | 0 | — | 2 | — |
| Fumbles recovered | 6 | — | 5 | — |
Returns
| Iowa State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Kick returns | 30 | — | 45 | — |
| Kick return yards | 619 | — | 718 | — |
| Yards per kick return | 20.6 | — | 16.0 | — |
| Kick return TDs | 0 | — | 1 | — |
| Punt returns | 14 | — | 18 | — |
| Punt return yards | 156 | — | 67 | — |
| Yards per punt return | 11.1 | — | 3.7 | — |
| Punt return TDs | 1 | — | 0 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.