Iowa team stats
2018 season totals across 13 games, beside what opponents did.
General
| Iowa | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 7:02:43 | 32:31 | 5:56:40 | 27:26 |
| Offensive plays | 893 | 68.7 | 837 | 64.4 |
| Total yards | 4,828 | 371.4 | 3,832 | 294.8 |
| Penalties–yards | 62–552 | — | 77–728 | — |
| First downs | 259 | 19.9 | 213 | 16.4 |
| Third down | 83–19143.5% | — | 62–18034.4% | — |
| Fourth down | 16–2466.7% | — | 11–2544.0% | — |
Passing
| Iowa | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 241–40759.2% | — | 230–40257.2% | — |
| Passing yards | 2,919 | 224.5 | 2,393 | 184.1 |
| Yards per attempt | 7.2 | — | 6.0 | — |
| Passing TDs | 27 | — | 19 | — |
| Interceptions thrown | 20 | — | 11 | — |
Rushing
| Iowa | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 486 | 37.4 | 435 | 33.5 |
| Rushing yards | 1,909 | 146.8 | 1,439 | 110.7 |
| Yards per carry | 3.9 | — | 3.3 | — |
| Rushing TDs | 19 | — | 9 | — |
Turnovers
| Iowa | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 17 | 1.3 | 27 | 2.1 |
| Fumbles lost | 6 | — | 7 | — |
| Interceptions thrown | 20 | — | 11 | — |
Defense and takeaways
| Iowa | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Sacks | 35.0 | — | 15.0 | — |
| Tackles for loss | 72.0 | — | 60.0 | — |
| Interceptions | 11 | — | 20 | — |
| Interception yards | 227 | — | 182 | — |
| Interception TDs | 1 | — | 0 | — |
| Fumbles recovered | 7 | — | 7 | — |
Returns
| Iowa | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Kick returns | 29 | — | 25 | — |
| Kick return yards | 825 | — | 411 | — |
| Yards per kick return | 28.4 | — | 16.4 | — |
| Kick return TDs | 0 | — | 0 | — |
| Punt returns | 27 | — | 21 | — |
| Punt return yards | 272 | — | 94 | — |
| Yards per punt return | 10.1 | — | 4.5 | — |
| Punt return TDs | 1 | — | 0 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.