Iowa team stats
2020 season totals across 8 games, beside what opponents did.
General
| Iowa | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 3:54:04 | 29:16 | 4:04:13 | 30:32 |
| Offensive plays | 544 | 68.0 | 576 | 72.0 |
| Total yards | 2,950 | 368.8 | 2,517 | 314.6 |
| Penalties–yards | 38–317 | — | 39–326 | — |
| First downs | 159 | 19.9 | 141 | 17.6 |
| Third down | 36–10733.6% | — | 54–13440.3% | — |
| Fourth down | 6–966.7% | — | 8–1650.0% | — |
Passing
| Iowa | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 141–24856.9% | — | 159–27557.8% | — |
| Passing yards | 1,581 | 197.6 | 1,649 | 206.1 |
| Yards per attempt | 6.4 | — | 6.0 | — |
| Passing TDs | 9 | — | 9 | — |
| Interceptions thrown | 11 | — | 5 | — |
Rushing
| Iowa | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 296 | 37.0 | 301 | 37.6 |
| Rushing yards | 1,369 | 171.1 | 868 | 108.5 |
| Yards per carry | 4.6 | — | 2.9 | — |
| Rushing TDs | 18 | — | 8 | — |
Turnovers
| Iowa | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 9 | 1.1 | 18 | 2.3 |
| Fumbles lost | 4 | — | 7 | — |
| Interceptions thrown | 11 | — | 5 | — |
Defense and takeaways
| Iowa | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Sacks | 22.0 | — | 11.0 | — |
| Tackles for loss | 51.0 | — | 39.0 | — |
| Interceptions | 5 | — | 11 | — |
| Interception yards | 233 | — | 17 | — |
| Interception TDs | 2 | — | 0 | — |
| Fumbles recovered | 7 | — | 4 | — |
Returns
| Iowa | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Kick returns | 12 | — | 15 | — |
| Kick return yards | 216 | — | 236 | — |
| Yards per kick return | 18.0 | — | 15.7 | — |
| Kick return TDs | 0 | — | 0 | — |
| Punt returns | 23 | — | 6 | — |
| Punt return yards | 223 | — | 31 | — |
| Yards per punt return | 9.7 | — | 5.2 | — |
| Punt return TDs | 1 | — | 0 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.