Iowa team stats
2021 season totals across 14 games, beside what opponents did.
General
| Iowa | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 7:01:11 | 30:05 | 6:58:49 | 29:55 |
| Offensive plays | 911 | 65.1 | 976 | 69.7 |
| Total yards | 4,252 | 303.7 | 4,604 | 328.9 |
| Penalties–yards | 57–505 | — | 86–718 | — |
| First downs | 232 | 16.6 | 250 | 17.9 |
| Third down | 68–20034.0% | — | 78–21336.6% | — |
| Fourth down | 5–1631.3% | — | 12–2646.2% | — |
Passing
| Iowa | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 222–40455.0% | — | 262–46856.0% | — |
| Passing yards | 2,521 | 180.1 | 3,003 | 214.5 |
| Yards per attempt | 6.2 | — | 6.4 | — |
| Passing TDs | 12 | — | 16 | — |
| Interceptions thrown | 25 | — | 11 | — |
Rushing
| Iowa | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 507 | 36.2 | 508 | 36.3 |
| Rushing yards | 1,731 | 123.6 | 1,601 | 114.4 |
| Yards per carry | 3.4 | — | 3.2 | — |
| Rushing TDs | 18 | — | 15 | — |
Turnovers
| Iowa | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 19 | 1.4 | 31 | 2.2 |
| Fumbles lost | 8 | — | 6 | — |
| Interceptions thrown | 25 | — | 11 | — |
Defense and takeaways
| Iowa | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Sacks | 31.0 | — | 32.0 | — |
| Tackles for loss | 67.0 | — | 97.0 | — |
| Interceptions | 11 | — | 25 | — |
| Interception yards | 225 | — | 73 | — |
| Interception TDs | 3 | — | 0 | — |
| Fumbles recovered | 8 | — | 11 | — |
Returns
| Iowa | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Kick returns | 30 | — | 17 | — |
| Kick return yards | 759 | — | 208 | — |
| Yards per kick return | 25.3 | — | 12.2 | — |
| Kick return TDs | 1 | — | 0 | — |
| Punt returns | 41 | — | 20 | — |
| Punt return yards | 315 | — | 94 | — |
| Yards per punt return | 7.7 | — | 4.7 | — |
| Punt return TDs | 1 | — | 0 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.