Iowa team stats
2022 season totals across 13 games, beside what opponents did.
General
| Iowa | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 6:07:38 | 28:17 | 6:51:37 | 31:40 |
| Offensive plays | 772 | 59.4 | 883 | 67.9 |
| Total yards | 3,271 | 251.6 | 3,520 | 270.8 |
| Penalties–yards | 53–420 | — | 64–520 | — |
| First downs | 180 | 13.8 | 203 | 15.6 |
| Third down | 49–17627.8% | — | 64–20930.6% | — |
| Fourth down | 5–1533.3% | — | 20–3164.5% | — |
Passing
| Iowa | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 192–34955.0% | — | 245–41858.6% | — |
| Passing yards | 2,037 | 156.7 | 2,203 | 169.5 |
| Yards per attempt | 5.8 | — | 5.3 | — |
| Passing TDs | 7 | — | 13 | — |
| Interceptions thrown | 15 | — | 7 | — |
Rushing
| Iowa | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 423 | 32.5 | 465 | 35.8 |
| Rushing yards | 1,234 | 94.9 | 1,317 | 101.3 |
| Yards per carry | 2.9 | — | 2.8 | — |
| Rushing TDs | 12 | — | 4 | — |
Turnovers
| Iowa | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 17 | 1.3 | 23 | 1.8 |
| Fumbles lost | 10 | — | 8 | — |
| Interceptions thrown | 15 | — | 7 | — |
Defense and takeaways
| Iowa | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Sacks | 34.0 | — | 38.0 | — |
| Tackles for loss | 79.0 | — | 84.0 | — |
| Interceptions | 7 | — | 15 | — |
| Interception yards | 206 | — | 61 | — |
| Interception TDs | 4 | — | 1 | — |
| Fumbles recovered | 14 | — | 17 | — |
Returns
| Iowa | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Kick returns | 19 | — | 19 | — |
| Kick return yards | 438 | — | 305 | — |
| Yards per kick return | 23.1 | — | 16.1 | — |
| Kick return TDs | 0 | — | 0 | — |
| Punt returns | 31 | — | 21 | — |
| Punt return yards | 300 | — | 92 | — |
| Yards per punt return | 9.7 | — | 4.4 | — |
| Punt return TDs | 0 | — | 0 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.