Iowa team stats
2023 season totals across 14 games, beside what opponents did.
General
| Iowa | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 6:39:39 | 28:33 | 7:20:21 | 31:27 |
| Offensive plays | 834 | 59.6 | 970 | 69.3 |
| Total yards | 3,296 | 235.4 | 3,955 | 282.5 |
| Penalties–yards | 51–433 | — | 85–728 | — |
| First downs | 180 | 12.9 | 229 | 16.4 |
| Third down | 60–20429.4% | — | 71–22731.3% | — |
| Fourth down | 7–1450.0% | — | 14–2458.3% | — |
Passing
| Iowa | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 170–34848.9% | — | 265–47256.1% | — |
| Passing yards | 1,661 | 118.6 | 2,390 | 170.7 |
| Yards per attempt | 4.8 | — | 5.1 | — |
| Passing TDs | 9 | — | 11 | — |
| Interceptions thrown | 10 | — | 11 | — |
Rushing
| Iowa | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 486 | 34.7 | 498 | 35.6 |
| Rushing yards | 1,635 | 116.8 | 1,565 | 111.8 |
| Yards per carry | 3.4 | — | 3.1 | — |
| Rushing TDs | 11 | — | 7 | — |
Turnovers
| Iowa | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 22 | 1.6 | 15 | 1.1 |
| Fumbles lost | 11 | — | 5 | — |
| Interceptions thrown | 10 | — | 11 | — |
Defense and takeaways
| Iowa | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Sacks | 32.0 | — | 33.0 | — |
| Tackles for loss | 75.0 | — | 75.0 | — |
| Interceptions | 11 | — | 10 | — |
| Interception yards | 126 | — | 87 | — |
| Interception TDs | 1 | — | 1 | — |
| Fumbles recovered | 5 | — | 11 | — |
Returns
| Iowa | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Kick returns | 19 | — | 7 | — |
| Kick return yards | 444 | — | 109 | — |
| Yards per kick return | 23.4 | — | 15.6 | — |
| Kick return TDs | 0 | — | 0 | — |
| Punt returns | 31 | — | 29 | — |
| Punt return yards | 319 | — | 224 | — |
| Yards per punt return | 10.3 | — | 7.7 | — |
| Punt return TDs | 1 | — | 0 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.