Nevada team stats
2018 season totals across 13 games, beside what opponents did.
General
| Nevada | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 6:18:56 | 29:09 | 6:36:12 | 30:29 |
| Offensive plays | 928 | 71.4 | 959 | 73.8 |
| Total yards | 5,570 | 428.5 | 5,038 | 387.5 |
| Penalties–yards | 77–738 | — | 83–702 | — |
| First downs | 272 | 20.9 | 256 | 19.7 |
| Third down | 60–18532.4% | — | 61–20030.5% | — |
| Fourth down | 16–3053.3% | — | 16–3348.5% | — |
Passing
| Nevada | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 294–49259.8% | — | 266–44959.2% | — |
| Passing yards | 3,595 | 276.5 | 3,192 | 245.5 |
| Yards per attempt | 7.3 | — | 7.1 | — |
| Passing TDs | 25 | — | 28 | — |
| Interceptions thrown | 11 | — | 17 | — |
Rushing
| Nevada | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 436 | 33.5 | 510 | 39.2 |
| Rushing yards | 1,975 | 151.9 | 1,846 | 142.0 |
| Yards per carry | 4.5 | — | 3.6 | — |
| Rushing TDs | 24 | — | 14 | — |
Turnovers
| Nevada | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 27 | 2.1 | 22 | 1.7 |
| Fumbles lost | 10 | — | 11 | — |
| Interceptions thrown | 11 | — | 17 | — |
Defense and takeaways
| Nevada | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Sacks | 35.0 | — | 17.0 | — |
| Tackles for loss | 103.0 | — | 79.0 | — |
| Interceptions | 17 | — | 11 | — |
| Interception yards | 141 | — | 342 | — |
| Interception TDs | 1 | — | 2 | — |
| Fumbles recovered | 7 | — | 9 | — |
Returns
| Nevada | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Kick returns | 16 | — | 30 | — |
| Kick return yards | 293 | — | 570 | — |
| Yards per kick return | 18.3 | — | 19.0 | — |
| Kick return TDs | 0 | — | 1 | — |
| Punt returns | 19 | — | 23 | — |
| Punt return yards | 213 | — | 105 | — |
| Yards per punt return | 11.2 | — | 4.6 | — |
| Punt return TDs | 1 | — | 1 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.